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Sunday, November 28, 2010

Divinity II - The Dragon Knight Saga Review

About a year ago went with the publisher dtp promising fantasy RPG Divinity II - Ego Draconis to the start and served us in addition to a standard PC version also a port on the Xbox 360. This was unfortunately a little under and was ultimately not quite the hoped-for appeal, although the competition stood much worse and could also take a step. After a great addon for the PC and a few more months, may create the Xbox 360 gamers now track again and again plunge into the world of Rivellon. The Dragon Knight saga is not a totally new game ... 

Who has moved from Rivellon around since the end of last year ever in the spacious, with lush green meadows and rushing streams beautiful landscape should be informed about The Dragon Knight saga quite precisely, about once a purchase his thoughts. The disc includes the original game Ego Draconis, with various improvements in terms of gameplay, control and technology, and the so far not released on the Xbox 360 add-Flames of Vengeance. So all in all one looks forward to two full games with a total running time of well over 50 hours - all of it is even for low-budget price in the retailer shelves. Who to date, not the dragon was, should a purchase of The Dragon Knight saga drag in any case considered.

The Rebirth of a Dragon Knight

Too bad for repeat offenders, unfortunately, is the fact that all progress from Ego Draconis is not counted. So, you can pick your heroes, for example, do not import directly for the add Flame of Vengeance, but have to raise a piglet from the baptism. Thankfully, the title not the worst and another passage makes perfectly good mood, especially since this is for GS-friends again and some changes are successful. Who, however, although with time a little mundane, but nonetheless nice staged and finally want to miss out surprising main story, can at least enter directly into the extra second adventure. Otherwise, it occurs in the course to become a dragon slayer in Ego Draconis to make an end of the evil creatures. Soon the fate strikes but relentlessly, and from the acclaimed young man is a fearsome warrior who is simultaneously a dragon knight and thus stands between the fronts.



But time will walk through the lush grass, admire the vibrant flora and fauna and enjoy the very successful conversations with the inhabitants of Trümmertals, but later also hermits, bandits or the city residents. The dialogues that we have in front of a superior level and were skillfully backed with German language edition. Optical would have been in the sequences, especially after the additional review time of one year, might still hone the characters who stand still somewhat immobile and wooden - what but still pretty presentation of the history and especially the interests of the party not diminish. Rather, all have fun at the jokes, some diabolical response ability and sharp humor that the developers have applied to the day.

With diverse responsibilities in the bag is possible in the first half of ego Dragonis walk, and later in high altitudes as a dragon by Rivellon and encounters not only foreign hikers, but also many an orc, or even grimmer companion. The game offers the unusual flight sequences and action sequences a classic RPG gameplay for various classes such as melee, archer and mage. Sometimes, the skills that are combined. The character design is still managed and the menus to have been further revised and offers at least slightly better overview. As before, the characters differ quite considerably depending on the orientation and it can occasionally be steep, especially for melee and inexperienced players. The might of the enemy in the original was offset somewhat, partly because the skills to take part better, but it is also in the revised version of the one or the other bosses, plenty of demands and sometimes raises frustration.

The Small But Mighty Revisions

Much clearer way, is from the inventory, which provides an instant overview of the applied equipment and on a single screen, making possible the comparison of various objects. The handle is made much easier, even if you still have quite awkward about the big break open the menu backpack. There is also the large world map, not only on the underground passages, the teleporters and cities will be recorded, but also to find many a goal. The automatic management but fails to remain exactly as the manual set a flag. Once you are again devoted to the vast landscape, the numerous enemies and the residents in the small mini-map provides insufficient for optimal orientation. Fortunate that Divinity II is one of the RPGs, fail their land is very diverse and therefore impresses many distinct points normal.



While the load times are still gigantic, has at least technically a little what is done. The graphic is a bit more fluidly around the screen and tearing is much less. Only when the camera moves frantically back and forth, one still sees many problems with which the role play has to actually fight. But still Divinity II belongs to one of the finest specimens of art and RPG-smitten with large areas of lush detail and varied colors, all immersed in a truly catchy soundtrack. Continue finally with Flames Of Vengeance, the sequel of Ego Draconis. Who has the time fought the fight against Damian will remember the surprise ending of the role play. The addon comes into play there and continues the story. The second campaign is a bit gloomy, but moves far from the imaginative city Alroth. That makes the track but not bad, because the developers did a real good job with the design of houses, but the quests and you will endure with pleasure the further 20-30 hours about himself.

Draconis should want to know, browse through the extensive testing the PC version. This is much more detail on the mechanics of this classic RPGs, and tells you what are the strengths and weaknesses.

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